package { import flash.display.*; import flash.events.*; dynamic public class Main extends MovieClip { public var mc:Object; public function Main() { mc.buttonMode = true; mc.addEventListener(MouseEvent.CLICK, onClick); return; } public function onClick(param1:MouseEvent) { param1.currentTarget.x = param1.currentTarget.x + 10; param1.currentTarget.y = param1.currentTarget.y + 10; return; } } }