MIXTER

级别:长 老 级 威望:0 经验:0 货币:2007 体力: 来源:61.147.217.* 总发帖数:529 注册日期:2001-08-12
|
|
查看 邮件 主页 QQ 消息 引用 复制 下载
两个有用的程序
1。说明: 在网关上运行
用于端口重定向至内网IP、PORT,以进入内网
#include #include
#include "TCPDataRedird.c" #define TargetIP
TEXT("192.168.1.3") #define TargetPort (int)3389 #define
ListenPort (int)3389//监听端口
#pragma comment(lib,"ws2_32.lib")
int main() { WSADATA wsd; SOCKET
sListen=INVALID_SOCKET,//本机监听的socket sock[2]; struct
sockaddr_in Local,Client,Target; int iAddrSize; HANDLE
hThreadC2T=NULL,//C2T=ClientToTarget
hThreadT2C=NULL;//T2C=TargetToClient DWORD dwThreadID;
__try { if(WSAStartup(MAKEWORD(2,2),&wsd)!=0)
{ printf("\nWSAStartup() failed:%d",GetLastError());
__leave; }
sListen=socket(AF_INET,SOCK_STREAM,IPPROTO_IP);
if(sListen==INVALID_SOCKET) { printf("\nsocket()
failed:%d",GetLastError()); __leave; }
Local.sin_addr.s_addr=htonl(INADDR_ANY);
Local.sin_family=AF_INET; Local.sin_port=htons(ListenPort);
Target.sin_family=AF_INET;
Target.sin_addr.s_addr=inet_addr(TargetIP);
Target.sin_port=htons(TargetPort);
if(bind(sListen,(struct sockaddr
*)&Local,sizeof(Local))==SOCKET_ERROR) {
printf("\nbind() failed:%d",GetLastError()); __leave; }
if(listen(sListen,1)==SOCKET_ERROR) { printf("\nlisten()
failed:%d",GetLastError()); __leave; } //scoket循环
while(1) { printf("\n\n*************Waiting Client
Connect to**************\n\n"); iAddrSize=sizeof(Client);
//get socket sClient sock[0]=accept(sListen,(struct sockaddr
*)&Client,&iAddrSize); if(sock[0]==INVALID_SOCKET) {
printf("\naccept() failed:%d",GetLastError()); break; }
printf("\nAccept client==>%s:%d",inet_ntoa(Client.sin_addr),
ntohs(Client.sin_port)); //create socket sTarget
sock[1]=socket(AF_INET,SOCK_STREAM,IPPROTO_IP);
if(sock[1]==INVALID_SOCKET) { printf("\nsocket()
failed:%d",GetLastError()); __leave; } //connect to
target port if(connect(sock[1],(struct sockaddr
*)&Target,sizeof(Target))==SOCKET_ERROR) {
printf("\nconnect() failed:%d",GetLastError()); __leave;
} printf("\nconnect to target 3389 success!");
//创建两个线程进行数据转发
hThreadC2T=CreateThread(NULL,0,TCPDataC2T,(LPVOID)sock,0,&dwThreadID);
hThreadT2C=CreateThread(NULL,0,TCPDataT2C,(LPVOID)sock,0,&dwThreadID);
//等待两个线程结束 WaitForSingleObject(hThreadC2T,INFINITE);
WaitForSingleObject(hThreadT2C,INFINITE);
CloseHandle(hThreadC2T); CloseHandle(hThreadT2C);
closesocket(sock[1]); closesocket(sock[0]);
printf("\n\n*****************Connection
Close*******************\n\n"); }//end of sock外循环 }//end of
try __finally { if(sListen!=INVALID_SOCKET)
closesocket(sListen); if(sock[0]!=INVALID_SOCKET)
closesocket(sock[0]); if(sock[1]!=INVALID_SOCKET)
closesocket(sock[1]); if(hThreadC2T!=NULL)
CloseHandle(hThreadC2T); if(hThreadT2C!=NULL)
CloseHandle(hThreadT2C); WSACleanup(); } return 0; }
2。 说明:TCP socket数据转发,sock[0]==>sClient
sock[1]==>sTarget
#define BuffSize 20*1024 //缓冲区大小20k
//此函数负责从Client读取数据,然后转发给Target DWORD WINAPI
TCPDataC2T(SOCKET* sock) { int iRet, ret=-1,//select 返回值
iLeft, idx,
iSTTBCS=0;//STTBCS=SendToTargetBuffCurrentSize char
szSendToTargetBuff[BuffSize]={0},
szRecvFromClientBuff[BuffSize]={0}; fd_set fdread,fdwrite;
printf("\n\n*****************Connection
Active*******************\n\n"); while(1) {
FD_ZERO(&fdread); FD_ZERO(&fdwrite);
FD_SET(sock[0],&fdread); FD_SET(sock[1],&fdwrite);
if((ret=select(0,&fdread,&fdwrite,NULL,NULL))==SOCKET_ERROR)
{ printf("\nselect() failed:%d",GetLastError()); break;
} //printf("\nselect() return value ret=%d",ret);
if(ret>0) { //sClinet可读,client有数据要发送过来
if(FD_ISSET(sock[0],&fdread)) { //接收sock[0]发送来的数据
iRet=recv(sock[0],szRecvFromClientBuff,BuffSize,0);
if(iRet==SOCKET_ERROR) { printf("\nrecv() from sock[0]
failed:%d",GetLastError()); break; } else if(iRet==0)
break; printf("\nrecv %d bytes from sClinet.",iRet);
//把从client接收到的数据存添加到发往target的缓冲区
memcpy(szSendToTargetBuff+iSTTBCS,szRecvFromClientBuff,iRet);
//刷新发往target的数据缓冲区当前buff大小 iSTTBCS+=iRet;
//清空接收client数据的缓冲区 memset(szRecvFromClientBuff,0,BuffSize);
} //sTarget可写,把从client接收到的数据发送到target
if(FD_ISSET(sock[1],&fdwrite)) {
//转发数据到target的3389端口 iLeft=iSTTBCS; idx=0;
while(iLeft>0) {
iRet=send(sock[1],&szSendToTargetBuff[idx],iLeft,0);
if(iRet==SOCKET_ERROR) { printf("\nsend() to target
failed:%d",GetLastError()); break; } printf("\nsend %d
bytes to target",iRet); iLeft-=iRet; idx+=iRet; }
//清空缓冲区 memset(szSendToTargetBuff,0,BuffSize);
//重置发往target的数据缓冲区当前buff大小 iSTTBCS=0; } }//end of
select ret Sleep(1); }//end of data send & recv循环
return 0; } //此函数负责从target读取数据,然后发送给client DWORD
WINAPI TCPDataT2C(SOCKET* sock) { int iRet,
ret=-1,//select 返回值 iLeft, idx,
iSTCBCS=0;//STCBCS=SendToClientBuffCurrentSize char
szRecvFromTargetBuff[BuffSize]={0},
szSendToClientBuff[BuffSize]={0}; fd_set fdread,fdwrite;
while(1) { FD_ZERO(&fdread);
FD_ZERO(&fdwrite); FD_SET(sock[0],&fdwrite);
FD_SET(sock[1],&fdread);
if((ret=select(0,&fdread,&fdwrite,NULL,NULL))==SOCKET_ERROR)
{ printf("\nselect() failed:%d",GetLastError()); break;
} if(ret>0) { //sTarget可读,从target接收数据
if(FD_ISSET(sock[1],&fdread)) { //接收target返回数据
iRet=recv(sock[1],szRecvFromTargetBuff,BuffSize,0);
if(iRet==SOCKET_ERROR) { printf("\nrecv() from target
failed:%d",GetLastError()); break; } else if(iRet==0)
break; printf("\nrecv %d bytes from target",iRet);
//把从target接收到的数据添加到发送到client的缓冲区
memcpy(szSendToClientBuff+iSTCBCS,szRecvFromTargetBuff,iRet);
//清空接收target返回数据缓冲区 memset(szRecvFromTargetBuff,0,BuffSize);
//刷新发送到client的数据缓冲区当前大小 iSTCBCS+=iRet; }
//client可写,发送target返回数据到client
if(FD_ISSET(sock[0],&fdwrite)) {
//发送target返回数据到client iLeft=iSTCBCS; idx=0;
while(iLeft>0) {
iRet=send(sock[0],&szSendToClientBuff[idx],iLeft,0);
if(iRet==SOCKET_ERROR) { printf("\nsend() to Client
failed:%d",GetLastError()); break; } printf("\nsend %d
bytes to Client",iRet); iLeft-=iRet; idx+=iRet; }
//清空缓冲区 memset(szSendToClientBuff,0,BuffSize);
iSTCBCS=0; } }//end of select ret Sleep(1);
}//end of while return 0; }
3。SOCKET代理主控,负责监听两个TCP socket,等待攻击者和AgentSlave来连接,两个
scoket都连接成功后,开始转发数据
#include 〈stdio.h〉
#include 〈winsock2.h〉 #include "TCPDataRedird.c"
#pragma comment(lib,"ws2_32.lib")
#define TargetPort
3389//伪装的target的监听端口 #define LocalPort
12345//等待AgentSlave来connect的端口 int main() { WSADATA wsd;
SOCKET s3389=INVALID_SOCKET,//本机监听的socket,等待攻击者连接
s1981=INVALID_SOCKET,//监听的socket,等待AgentSlave来连接
sock[2]={INVALID_SOCKET,INVALID_SOCKET}; struct sockaddr_in
Local3389,Local1981,Attack,Slave; int iAddrSize; HANDLE
hThreadC2T=NULL,//C2T=ClientToTarget
hThreadT2C=NULL;//T2C=TargetToClient DWORD dwThreadID;
__try { //load winsock library
if(WSAStartup(MAKEWORD(2,2),&wsd)!=0) {
printf("\nWSAStartup() failed:%d",GetLastError()); __leave;
} //create socket
s3389=socket(AF_INET,SOCK_STREAM,IPPROTO_IP);
if(s3389==INVALID_SOCKET) { printf("\nsocket()
failed:%d",GetLastError()); __leave; } //create socket
s1981=socket(AF_INET,SOCK_STREAM,IPPROTO_IP);
if(s1981==INVALID_SOCKET) { printf("\nsocket()
failed:%d",GetLastError()); __leave; } //fill the struct
Local3389.sin_addr.s_addr=htonl(INADDR_ANY);
Local3389.sin_family=AF_INET;
Local3389.sin_port=htons(TargetPort);
Local1981.sin_addr.s_addr=htonl(INADDR_ANY);
Local1981.sin_family=AF_INET;
Local1981.sin_port=htons(LocalPort); //bind s3389 for
attacker if(bind(s3389,(struct sockaddr
*)&Local3389,sizeof(Local3389))==SOCKET_ERROR) {
printf("\nbind() failed:%d",GetLastError()); __leave; }
//listen for attacker to connect
if(listen(s3389,1)==SOCKET_ERROR) { printf("\nlisten()
failed:%d",GetLastError()); __leave; } //bind s1981 for
AgentSlave if(bind(s1981,(struct sockaddr
*)&Local1981,sizeof(Local1981))==SOCKET_ERROR) {
printf("\nbind() failed:%d",GetLastError()); __leave; }
//listen for AgentSlave to connect
if(listen(s1981,1)==SOCKET_ERROR) { printf("\nlisten()
failed:%d",GetLastError()); __leave; } //socket循环
while(1) { //wait for AgentSlave to connect
iAddrSize=sizeof(Slave); sock[1]=accept(s1981,(struct
sockaddr *)&Slave,&iAddrSize);
if(sock[1]==INVALID_SOCKET) { printf("\naccept()
failed:%d",GetLastError()); break; } printf("\nAccept
AgentSlave==〉%s:%d",inet_ntoa(Slave.sin_addr),
ntohs(Slave.sin_port)); //wait for Attacker to connect
iAddrSize=sizeof(Attack); sock[0]=accept(s3389,(struct
sockaddr *)&Attack,&iAddrSize);
if(sock[0]==INVALID_SOCKET) { printf("\naccept()
failed:%d",GetLastError()); break; } printf("\nAccept
Attacker==〉%s:%d",inet_ntoa(Attack.sin_addr),
ntohs(Attack.sin_port)); //创建两个线程进行数据转发
hThreadC2T=CreateThread(NULL,0,TCPDataC2T,(LPVOID)sock,0,&dwThreadID);
hThreadT2C=CreateThread(NULL,0,TCPDataT2C,(LPVOID)sock,0,&dwThreadID);
//等待两个线程结束 WaitForSingleObject(hThreadC2T,INFINITE);
CloseHandle(hThreadC2T); CloseHandle(hThreadT2C);
closesocket(sock[0]); closesocket(sock[1]); }//end of
socket while }//end of try __finally { //clean all
if(s3389!=INVALID_SOCKET) closesocket(s3389);
if(s1981!=INVALID_SOCKET) closesocket(s1981);
if(sock[0]!=INVALID_SOCKET) closesocket(sock[0]);
if(sock[1]!=INVALID_SOCKET) closesocket(sock[1]);
if(hThreadC2T!=NULL) CloseHandle(hThreadC2T);
if(hThreadT2C!=NULL) CloseHandle(hThreadT2C); WSACleanup();
} return 0; }
[ 此消息由 MIXTER 在
2002-08-19.21:04:34 编辑过 ] |